The video game maker Voxelse has raised $10.5 million in a Series A round led by Sequoia Capital.
Voxelselse has previously raised funding from Sequoias cofounder Chris Dixon and others.
Voxelnse has been on a slow-burn since it raised $9.5 milion in a $2 billion Series B in January 2018.
Voxels founder and CEO Matt Breslin said at the time that the new round was the company’s biggest round to date.
He also said the new funding would give the company access to additional capital.
Breslyn told Business Insider the new capital would be used to expand Voxeles core business and expand its distribution.
The company plans to release its first VR title, the Voxel Simulator, in 2019.
Breglin said the company was currently targeting a launch window for its first Oculus Rift VR headset, due to the VR headset’s support for Oculus Rift and Touch controllers.
Bremlyn said the VR launch window was expected to be around 2022, and the company plans on using the Rift as the platform for its VR products.
Bret Baumgartner, CEO of the video game development company, tweeted a picture of a Voxel simulator at CES 2018.
He said the first Oculus VR headset would be ready for sale sometime next year.
The first OculusVR headset will be ready in 2022, @BretBaumgartners team said on Twitter.
https://t.co/5K8rKqXe6g pic.twitter.com/pFv9XnKfJX — VoxelSE (@Voxelse) February 18, 2019 Bregins team also tweeted that it had started developing a VR app for the Oculus Rift.
The Voxelverse is an augmented reality game where players are tasked with navigating around a virtual space.
Brest, Bresly and Baumgarner have previously said that Voxel has been working on the project for several years, and that they plan to release an app for Oculus VR headsets in 2018.